For millions of kids, parents and coaches, the season is winding down. And all over the hockey world, the thought of a standard one-on-one, end of season coach/player/parent meeting is a stress-inducing prospect for many on both sides of the table.
A lot of coaches try really hard to provide meaningful feedback, but with limited tools like spreadsheets and checkbox papers at their disposal, it’s challenging to do well. The bigger challenge is to provide fair, honest and constructive assessments of young players based on memory. That may be relatively easy when a kid is at or near the top of the capabilities list, but a lot more difficult when they’re not. The reality is that only a handful of kids are ever at the top of that list, and every coach knows that explaining why a player may not be progressing as quickly in certain areas can be a sensitive scenario.
For parents, who are naturally protective of their children, the challenge is to try to set aside their human biases about their own kids and accept an assessment that may not match up with their own perceptions.
And oh yeah, the kids. It’s tough enough for a 10 or 12 year old to hear ‘needs improvement’ or ‘average’ (I personally heard that a lot!) after a season of hard work, but even tougher to have no real idea about what practical steps to take to actually improve.
Change the conversation.
Feedback is massively important when it comes to teaching anything. John Stevens, the head coach of the Los Angeles Kings, prides himself on being a communicator, a trait he attributes to watching his own sons—NHL prospects who have signed with the Islanders and Blues—experience the ups and downs of youth hockey. He has talked specifically about the importance of feedback for athletes.
“Just seeing what it does to them when they get feedback and when they don’t, that’s been a real reminder to me of how important it is. Today, we all expect immediate feedback and we want to know what’s going on and I’ve learned from that. I’ve had young players that maybe you don’t talk to them every single day but they need to know what they did well and what they didn’t. Then they have less anxiety, move on and get better right away, as opposed to wondering where they stood.”
Something that important shouldn’t be difficult.
Instead of asking a coach to try to sum up a player’s strengths, weaknesses, challenges and opportunities in an onerous once-per-season event, we believe that giving them an easy way to provide random, anytime feedback is the solution. Just like player development, feedback should be a process, not a project. PowerPlayer collects and synthesizes a stream of quantitative and qualitative information over time, and from different sources. What does that mean?
Coaches who’ve adopted PowerPlayer tell us they see immediate changes in their kids when they provide sporadic feedback. More engagement on the ice. More focus. More energy. More competition. More fun. And they all report a more positive sense of connection with parents.
Parents have told us that even minimal PowerPlayer feedback provides more insight into their child’s hockey progress than they’ve ever received, and they all report how energized their kids are by that it.
We want hockey to be a more positive experience for everyone involved. For the coaches who dedicate their time and passion for the game to help kids progress, for the parents who trust them to teach their children, and most of all for the kids, whose joys, disappointments, successes, and failures at the rink build the kind of friendships, memories, and positive personal traits that last a lifetime. We know that better communication is always a step forward.
Ready to make feedback part of your coaching toolkit? Let’s talk.
That tiny little shot of positive feedback achieved so much. And it was only about our dog!Read Post
In the know.
Coaches Site Live 2022: Coaches who put themselves in the best position to succeed keep everyone they work with in the know.Read Post
I want my players to know they’ve been seen and that they’re valued. That really matters—to me and to my players.Read Post